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  1. YoureCom – Software for Clubs, Teams & Communities
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Why Things Are Quieter Right Now – and Why I’m Okay With That

  • Marcel Beckers
  • February 9, 2026 at 5:43 AM
  • 617 Views
  • 0 Comments
Maybe you’ve noticed: things are a bit quieter than usual at YoureCom.
Fewer new features, fewer visible updates. This insight explains why that is, what’s happening behind the scenes, and what to expect over the coming days.
Contents [hideshow]
  1. When You Start Cleaning Up, It Can Look Like Nothing Is Happening
  2. PHPStan – A Mirror You Don’t Always Ask For
  3. A Few Words About the Plugins
    1. Competitions
    2. Clan Management
    3. MultiHunter
    4. Workplace
  4. Shop and CityBuilder
  5. The Packager and the Things You Don’t See
  6. What’s Next?
  7. A Word About the Beta
  8. In Closing

Maybe you’ve noticed.
Things are a bit quieter than usual at YoureCom.

Fewer new features, fewer visible updates, less outward movement.
That’s not a coincidence, and it’s not a break either. It’s the result of a phase in which I’m making very deliberate decisions—decisions that aren’t immediately visible, but are crucial in the long run.

In short:
I’m currently turning a lot of knobs behind the scenes at the same time.

When You Start Cleaning Up, It Can Look Like Nothing Is Happening

A large part of my time right now isn’t going into new features, but into fundamentals.
Things you usually only really appreciate once they’re missing.

One major topic is the migration to the FormBuilder in preparation for WoltLab Suite 6.2.
What initially looks like “just forms” quickly turns into much more than that.

Once you start rebuilding forms properly, you inevitably end up dealing with architecture, data processing, and—most notably—uploads.

Those upload pipelines, in particular, have exposed old structures across several plugins.
They worked, but often only because I knew how they were meant to work.

That’s not a state I want to carry forward long-term.

PHPStan – A Mirror You Don’t Always Ask For

Alongside all of this, PHPStan is running constantly.
And honestly, that’s not always pleasant.

Not because it finds errors,
but because it very clearly shows where I made architectural decisions in the past that no longer hold up today.

My goal right now isn’t to rebuild everything perfectly from scratch.
My inner perfectionist would absolutely love that, but time simply doesn’t allow it.

Instead, I’m focusing on defusing the most critical areas—
especially those that would cause real problems in upcoming 6.2 version series.

It’s pragmatic.
Sometimes frustrating.
But ultimately the more reasonable approach.

A Few Words About the Plugins

Competitions

Here, the current focus is clearly on stability and modernization.
Old structures are being cleaned up, responsibilities are being clarified, and parts are being prepared for more modern TypeScript approaches.

The goal is a foundation where new features are actually fun to build again—
not a new layer of special cases every single time.

Clan Management

Clan management has been my biggest construction site over the past weeks.
The migration of the ClanAddForm is now complete.

That was no small step.
It involved changes to the upload pipeline, field processing, and even the clan header itself.
A lot of legacy code was restructured and cleaned up in the process.

A few smaller things are still missing,
such as the update process for clan images or some fine-tuning in field rendering.

No showstoppers.
But exactly the kind of details I want to finish properly before drawing a clear line.

MultiHunter

With MultiHunter, I deliberately avoided expansion and focused on consolidation instead.
Search and filter logic is now strongly typed, validation is clearer and more predictable.

I’d rather have something stable and transparent
than endless new options that become hard to maintain later on.

Workplace

Workplace continues to evolve into what it’s meant to be:
a solid organization and control tool.

Less actionism, more structure.
Internally, things are being modernized so the plugin remains calm and reliable under 6.2, without special cases lurking around every corner.

Shop and CityBuilder

The YoureCom Shop is also in the middle of an adjustment phase.
It’s not forgotten, but it’s currently being prioritized lower.

Other plugins are closer to the critical 6.2 pressure points,
and that’s where my focus is right now.

CityBuilder isn’t standing still either.
Internally, the first adjustments for WSC 6.2 are already in place.

Nothing worth announcing loudly just yet,
but enough to say: the project is alive and being prepared.

The Packager and the Things You Don’t See

In parallel, I’m continuing to push the Packager forward.
Snapshots, reproducible builds, clearer checks, less gut feeling.

It’s not something you buy in the shop.
But it’s the foundation that makes future updates more predictable, calmer, and more reliable.

For you.
And for me.

What’s Next?

Now that the biggest construction site—the ClanAddForm—has been completed, the next steps are clear.

First, the remaining small details will be finalized properly.
After that, I’ll deliberately draw a line.

Testing update paths.
Checking migrations.
Making sure the foundation actually holds.

Only then will things start to become more visible again on the outside.

A Word About the Beta

The question of a beta naturally comes up.
And yes, I think it makes sense.

Not as “throw everything at it and see what happens,”
but as a controlled test with people who know what they’re doing.

If you’re interested in testing the current state, trying upgrade paths, or are simply curious how things feel under 6.2, feel free to reach out.

If everything lines up, I’d like to start a first beta from the coming weekend.

A staging environment is recommended.
Backups are mandatory anyway.
And a bit of patience never hurts.

In Closing

YoureCom isn’t standing still.
It’s realigning itself.

Less loud, more deliberate.
I’m proud of what has been built, self-critical about what could have been done better, and optimistic about what comes next.

These quieter phases have become just as much a part of development for me as shipping new features.
Even if they sometimes feel more like a workshop than a stage.

And if you’re wondering why things are so quiet right now:
I’m not gone.
I’m just cleaning up.

P.S.: Yes, I know—cleaning up isn’t a feature.
But someone has to do it.

  • Workplace
  • Multihunter
  • Competitions
  • clan management
  • YoureCom
  • Insights
  • WSC 6.2

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